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Class ExportCollectionBase

Inheritance
System.Object
ExportCollectionBase
EmptyExportCollection
ScriptExportCollection
SingleExportCollection<T>
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: AssetRipper.Export.PrimaryContent
Assembly: AssetRipper.Export.PrimaryContent.dll
Syntax
public abstract class ExportCollectionBase

Properties

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Assets

Declaration
public abstract IEnumerable<IUnityObjectBase> Assets { get; }
Property Value
Type Description
IEnumerable<IUnityObjectBase>
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ContentExtractor

Declaration
public abstract IContentExtractor ContentExtractor { get; }
Property Value
Type Description
IContentExtractor
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Exportable

Declaration
public virtual bool Exportable { get; }
Property Value
Type Description
System.Boolean
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ExportableAssets

Declaration
public virtual IEnumerable<IUnityObjectBase> ExportableAssets { get; }
Property Value
Type Description
IEnumerable<IUnityObjectBase>
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ExportExtension

Declaration
protected virtual string ExportExtension { get; }
Property Value
Type Description
System.String
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Name

Declaration
public abstract string Name { get; }
Property Value
Type Description
System.String

Methods

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Contains(IUnityObjectBase)

Declaration
public abstract bool Contains(IUnityObjectBase asset)
Parameters
Type Name Description
IUnityObjectBase asset
Returns
Type Description
System.Boolean
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Export(String, FileSystem)

Declaration
public abstract bool Export(string projectDirectory, FileSystem fileSystem)
Parameters
Type Name Description
System.String projectDirectory
FileSystem fileSystem
Returns
Type Description
System.Boolean
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ExportAsset(IUnityObjectBase, String, String, FileSystem)

Declaration
protected void ExportAsset(IUnityObjectBase asset, string path, string name, FileSystem fileSystem)
Parameters
Type Name Description
IUnityObjectBase asset
System.String path
System.String name
FileSystem fileSystem
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GetUniqueFileName(IUnityObjectBase, String, FileSystem)

Declaration
protected string GetUniqueFileName(IUnityObjectBase asset, string dirPath, FileSystem fileSystem)
Parameters
Type Name Description
IUnityObjectBase asset
System.String dirPath
FileSystem fileSystem
Returns
Type Description
System.String
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GetUniqueFileName(String, String, FileSystem)

Declaration
protected static string GetUniqueFileName(string directoryPath, string fileName, FileSystem fileSystem)
Parameters
Type Name Description
System.String directoryPath
System.String fileName
FileSystem fileSystem
Returns
Type Description
System.String
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