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Class YamlExporterBase

Inheritance
System.Object
YamlExporterBase
AnimatorControllerExporter
YamlAudioExporter
AudioMixerExporter
DefaultYamlExporter
ManagerAssetExporter
SceneYamlExporter
ScriptableObjectExporter
ScriptableObjectGroupExporter
YamlStreamedAssetExporter
YamlShaderExporter
TerrainYamlExporter
YamlSpriteExporter
Implements
IAssetExporter
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: AssetRipper.Export.UnityProjects.Project
Assembly: AssetRipper.Export.UnityProjects.dll
Syntax
public abstract class YamlExporterBase : IAssetExporter

Methods

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Export(IExportContainer, IUnityObjectBase, String, FileSystem)

Declaration
public bool Export(IExportContainer container, IUnityObjectBase asset, string path, FileSystem fileSystem)
Parameters
Type Name Description
IExportContainer container
IUnityObjectBase asset
System.String path
FileSystem fileSystem
Returns
Type Description
System.Boolean
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Export(IExportContainer, IUnityObjectBase, String, FileSystem, Nullable<Action<IExportContainer, IUnityObjectBase, String, FileSystem>>)

Declaration
public void Export(IExportContainer container, IUnityObjectBase asset, string path, FileSystem fileSystem, Action<IExportContainer, IUnityObjectBase, string, FileSystem>? callback)
Parameters
Type Name Description
IExportContainer container
IUnityObjectBase asset
System.String path
FileSystem fileSystem
System.Nullable<Action<IExportContainer, IUnityObjectBase, System.String, FileSystem>> callback
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Export(IExportContainer, IEnumerable<IUnityObjectBase>, String, FileSystem)

Declaration
public bool Export(IExportContainer container, IEnumerable<IUnityObjectBase> assets, string path, FileSystem fileSystem)
Parameters
Type Name Description
IExportContainer container
IEnumerable<IUnityObjectBase> assets
System.String path
FileSystem fileSystem
Returns
Type Description
System.Boolean
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Export(IExportContainer, IEnumerable<IUnityObjectBase>, String, FileSystem, Nullable<Action<IExportContainer, IUnityObjectBase, String, FileSystem>>)

Declaration
public void Export(IExportContainer container, IEnumerable<IUnityObjectBase> assets, string path, FileSystem fileSystem, Action<IExportContainer, IUnityObjectBase, string, FileSystem>? callback)
Parameters
Type Name Description
IExportContainer container
IEnumerable<IUnityObjectBase> assets
System.String path
FileSystem fileSystem
System.Nullable<Action<IExportContainer, IUnityObjectBase, System.String, FileSystem>> callback
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ToExportType(IUnityObjectBase)

Declaration
public AssetType ToExportType(IUnityObjectBase asset)
Parameters
Type Name Description
IUnityObjectBase asset
Returns
Type Description
AssetType
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ToUnknownExportType(Type, out AssetType)

Declaration
public bool ToUnknownExportType(Type type, out AssetType assetType)
Parameters
Type Name Description
Type type
AssetType assetType
Returns
Type Description
System.Boolean
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TryCreateCollection(IUnityObjectBase, out IExportCollection)

Declaration
public abstract bool TryCreateCollection(IUnityObjectBase asset, out IExportCollection exportCollection)
Parameters
Type Name Description
IUnityObjectBase asset
IExportCollection exportCollection
Returns
Type Description
System.Boolean

Implements

IAssetExporter
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