Class PathExtensions
Inheritance
System.Object
PathExtensions
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Assembly: AssetRipper.GUI.Web.dll
Syntax
public static class PathExtensions
Methods
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GetPath(Bundle)
Declaration
public static BundlePath GetPath(this Bundle bundle)
Parameters
Type |
Name |
Description |
Bundle |
bundle |
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Returns
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GetPath(AssetCollection)
Declaration
public static CollectionPath GetPath(this AssetCollection collection)
Parameters
Returns
Type |
Description |
AssetRipper.GUI.Web.Paths.CollectionPath |
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GetPath(IUnityObjectBase)
Declaration
public static AssetPath GetPath(this IUnityObjectBase asset)
Parameters
Returns
Type |
Description |
AssetRipper.GUI.Web.Paths.AssetPath |
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TryGetAsset(GameBundle, AssetPath)
Declaration
public static IUnityObjectBase TryGetAsset(this GameBundle gameBundle, AssetPath path)
Parameters
Type |
Name |
Description |
GameBundle |
gameBundle |
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AssetRipper.GUI.Web.Paths.AssetPath |
path |
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Returns
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TryGetAsset(GameBundle, AssetPath, out IUnityObjectBase)
Declaration
public static bool TryGetAsset(this GameBundle gameBundle, AssetPath path, out IUnityObjectBase asset)
Parameters
Returns
Type |
Description |
System.Boolean |
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TryGetBundle(GameBundle, BundlePath)
Declaration
public static Bundle TryGetBundle(this GameBundle gameBundle, BundlePath path)
Parameters
Returns
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TryGetBundle(GameBundle, BundlePath, out Bundle)
Declaration
public static bool TryGetBundle(this GameBundle gameBundle, BundlePath path, out Bundle bundle)
Parameters
Returns
Type |
Description |
System.Boolean |
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TryGetCollection(GameBundle, CollectionPath)
Declaration
public static AssetCollection TryGetCollection(this GameBundle gameBundle, CollectionPath path)
Parameters
Type |
Name |
Description |
GameBundle |
gameBundle |
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AssetRipper.GUI.Web.Paths.CollectionPath |
path |
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Returns
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TryGetCollection(GameBundle, CollectionPath, out AssetCollection)
Declaration
public static bool TryGetCollection(this GameBundle gameBundle, CollectionPath path, out AssetCollection collection)
Parameters
Returns
Type |
Description |
System.Boolean |
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TryGetFailedFile(GameBundle, FailedFilePath)
Declaration
public static FailedFile TryGetFailedFile(this GameBundle gameBundle, FailedFilePath path)
Parameters
Type |
Name |
Description |
GameBundle |
gameBundle |
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AssetRipper.GUI.Web.Paths.FailedFilePath |
path |
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Returns
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TryGetFailedFile(GameBundle, FailedFilePath, out FailedFile)
Declaration
public static bool TryGetFailedFile(this GameBundle gameBundle, FailedFilePath path, out FailedFile failedFile)
Parameters
Type |
Name |
Description |
GameBundle |
gameBundle |
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AssetRipper.GUI.Web.Paths.FailedFilePath |
path |
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FailedFile |
failedFile |
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Returns
Type |
Description |
System.Boolean |
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TryGetResource(GameBundle, ResourcePath)
Declaration
public static ResourceFile TryGetResource(this GameBundle gameBundle, ResourcePath path)
Parameters
Type |
Name |
Description |
GameBundle |
gameBundle |
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AssetRipper.GUI.Web.Paths.ResourcePath |
path |
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Returns
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TryGetResource(GameBundle, ResourcePath, out ResourceFile)
Declaration
public static bool TryGetResource(this GameBundle gameBundle, ResourcePath path, out ResourceFile resource)
Parameters
Returns
Type |
Description |
System.Boolean |
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