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Class PathExtensions

Inheritance
System.Object
PathExtensions
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: AssetRipper.GUI.Web.Paths
Assembly: AssetRipper.GUI.Web.dll
Syntax
public static class PathExtensions

Methods

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GetPath(Bundle)

Declaration
public static BundlePath GetPath(this Bundle bundle)
Parameters
Type Name Description
Bundle bundle
Returns
Type Description
BundlePath
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GetPath(AssetCollection)

Declaration
public static CollectionPath GetPath(this AssetCollection collection)
Parameters
Type Name Description
AssetCollection collection
Returns
Type Description
AssetRipper.GUI.Web.Paths.CollectionPath
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GetPath(IUnityObjectBase)

Declaration
public static AssetPath GetPath(this IUnityObjectBase asset)
Parameters
Type Name Description
IUnityObjectBase asset
Returns
Type Description
AssetRipper.GUI.Web.Paths.AssetPath
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TryGetAsset(GameBundle, AssetPath)

Declaration
public static IUnityObjectBase TryGetAsset(this GameBundle gameBundle, AssetPath path)
Parameters
Type Name Description
GameBundle gameBundle
AssetRipper.GUI.Web.Paths.AssetPath path
Returns
Type Description
IUnityObjectBase
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TryGetAsset(GameBundle, AssetPath, out IUnityObjectBase)

Declaration
public static bool TryGetAsset(this GameBundle gameBundle, AssetPath path, out IUnityObjectBase asset)
Parameters
Type Name Description
GameBundle gameBundle
AssetRipper.GUI.Web.Paths.AssetPath path
IUnityObjectBase asset
Returns
Type Description
System.Boolean
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TryGetBundle(GameBundle, BundlePath)

Declaration
public static Bundle TryGetBundle(this GameBundle gameBundle, BundlePath path)
Parameters
Type Name Description
GameBundle gameBundle
BundlePath path
Returns
Type Description
Bundle
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TryGetBundle(GameBundle, BundlePath, out Bundle)

Declaration
public static bool TryGetBundle(this GameBundle gameBundle, BundlePath path, out Bundle bundle)
Parameters
Type Name Description
GameBundle gameBundle
BundlePath path
Bundle bundle
Returns
Type Description
System.Boolean
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TryGetCollection(GameBundle, CollectionPath)

Declaration
public static AssetCollection TryGetCollection(this GameBundle gameBundle, CollectionPath path)
Parameters
Type Name Description
GameBundle gameBundle
AssetRipper.GUI.Web.Paths.CollectionPath path
Returns
Type Description
AssetCollection
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TryGetCollection(GameBundle, CollectionPath, out AssetCollection)

Declaration
public static bool TryGetCollection(this GameBundle gameBundle, CollectionPath path, out AssetCollection collection)
Parameters
Type Name Description
GameBundle gameBundle
AssetRipper.GUI.Web.Paths.CollectionPath path
AssetCollection collection
Returns
Type Description
System.Boolean
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TryGetFailedFile(GameBundle, FailedFilePath)

Declaration
public static FailedFile TryGetFailedFile(this GameBundle gameBundle, FailedFilePath path)
Parameters
Type Name Description
GameBundle gameBundle
AssetRipper.GUI.Web.Paths.FailedFilePath path
Returns
Type Description
FailedFile
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TryGetFailedFile(GameBundle, FailedFilePath, out FailedFile)

Declaration
public static bool TryGetFailedFile(this GameBundle gameBundle, FailedFilePath path, out FailedFile failedFile)
Parameters
Type Name Description
GameBundle gameBundle
AssetRipper.GUI.Web.Paths.FailedFilePath path
FailedFile failedFile
Returns
Type Description
System.Boolean
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TryGetResource(GameBundle, ResourcePath)

Declaration
public static ResourceFile TryGetResource(this GameBundle gameBundle, ResourcePath path)
Parameters
Type Name Description
GameBundle gameBundle
AssetRipper.GUI.Web.Paths.ResourcePath path
Returns
Type Description
ResourceFile
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TryGetResource(GameBundle, ResourcePath, out ResourceFile)

Declaration
public static bool TryGetResource(this GameBundle gameBundle, ResourcePath path, out ResourceFile resource)
Parameters
Type Name Description
GameBundle gameBundle
AssetRipper.GUI.Web.Paths.ResourcePath path
ResourceFile resource
Returns
Type Description
System.Boolean
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