Class GameAssetFactory
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: AssetRipper.Import.AssetCreation
Assembly: AssetRipper.Import.dll
Syntax
public sealed class GameAssetFactory : AssetFactoryBase
Constructors
| Improve this Doc View SourceGameAssetFactory(IAssemblyManager)
Declaration
public GameAssetFactory(IAssemblyManager assemblyManager)
Parameters
Type | Name | Description |
---|---|---|
IAssemblyManager | assemblyManager |
Methods
| Improve this Doc View SourceCreateEngineAsset(String, UnityVersion)
Declaration
public static IUnityAssetBase CreateEngineAsset(string name, UnityVersion version)
Parameters
Type | Name | Description |
---|---|---|
System.String | name | |
UnityVersion | version |
Returns
Type | Description |
---|---|
IUnityAssetBase |
ReadAsset(AssetInfo, ReadOnlyArraySegment<Byte>, SerializedType)
Declaration
public override IUnityObjectBase ReadAsset(AssetInfo assetInfo, ReadOnlyArraySegment<byte> assetData, SerializedType assetType)
Parameters
Type | Name | Description |
---|---|---|
AssetRipper.Assets.Metadata.AssetInfo | assetInfo | |
ReadOnlyArraySegment<System.Byte> | assetData | |
SerializedType | assetType |
Returns
Type | Description |
---|---|
IUnityObjectBase |