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Class CoreConfiguration

Inheritance
System.Object
CoreConfiguration
LibraryConfiguration
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: AssetRipper.Import.Configuration
Assembly: AssetRipper.Import.dll
Syntax
public class CoreConfiguration

Constructors

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CoreConfiguration()

Declaration
public CoreConfiguration()

Properties

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AssetsPath

Declaration
public string AssetsPath { get; }
Property Value
Type Description
System.String
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AuxiliaryFilesPath

Declaration
public string AuxiliaryFilesPath { get; }
Property Value
Type Description
System.String
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DisableScriptImport

Disabling scripts can allow some games to export when they previously did not.

Declaration
public bool DisableScriptImport { get; }
Property Value
Type Description
System.Boolean
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ExportRootPath

The root path to export to

Declaration
public string ExportRootPath { get; set; }
Property Value
Type Description
System.String
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ImportSettings

Declaration
public ImportSettings ImportSettings { get; set; }
Property Value
Type Description
AssetRipper.Import.Configuration.ImportSettings
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ListData

Declaration
public ListDataStorage ListData { get; }
Property Value
Type Description
ListDataStorage
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ProjectRootPath

The path to create a new unity project in

Declaration
public string ProjectRootPath { get; }
Property Value
Type Description
System.String
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ProjectSettingsPath

Declaration
public string ProjectSettingsPath { get; }
Property Value
Type Description
System.String
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SingletonData

Declaration
public SingletonDataStorage SingletonData { get; }
Property Value
Type Description
SingletonDataStorage
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Version

Declaration
public UnityVersion Version { get; }
Property Value
Type Description
UnityVersion

Methods

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LogConfigurationValues()

Declaration
public virtual void LogConfigurationValues()
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ResetToDefaultValues()

Declaration
public virtual void ResetToDefaultValues()
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SetProjectSettings(UnityVersion)

Declaration
public void SetProjectSettings(UnityVersion version)
Parameters
Type Name Description
UnityVersion version
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