Class MeshHelper
Inheritance
System.Object
MeshHelper
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Assembly: AssetRipper.SourceGenerated.Extensions.dll
Syntax
public static class MeshHelper
Methods
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Declaration
public static float[] BytesToFloatArray(ReadOnlySpan<byte> inputBytes, MeshHelper.VertexFormat format)
Parameters
Returns
Type |
Description |
System.Single[] |
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Declaration
public static int[] BytesToIntArray(ReadOnlySpan<byte> inputBytes, MeshHelper.VertexFormat format)
Parameters
Returns
Type |
Description |
System.Int32[] |
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FloatArrayToColorFloat(Single[])
Declaration
public static ColorFloat[] FloatArrayToColorFloat(float[] input)
Parameters
Type |
Name |
Description |
System.Single[] |
input |
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Returns
Type |
Description |
AssetRipper.Numerics.ColorFloat[] |
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FloatArrayToVector2(Single[])
Declaration
public static Vector2[] FloatArrayToVector2(float[] input)
Parameters
Type |
Name |
Description |
System.Single[] |
input |
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Returns
Type |
Description |
System.Numerics.Vector2[] |
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FloatArrayToVector2(Single[], Int32)
Declaration
public static Vector2[] FloatArrayToVector2(float[] input, int dimension)
Parameters
Type |
Name |
Description |
System.Single[] |
input |
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System.Int32 |
dimension |
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Returns
Type |
Description |
System.Numerics.Vector2[] |
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FloatArrayToVector3(Single[])
Declaration
public static Vector3[] FloatArrayToVector3(float[] input)
Parameters
Type |
Name |
Description |
System.Single[] |
input |
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Returns
Type |
Description |
System.Numerics.Vector3[] |
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FloatArrayToVector3(Single[], Int32)
Declaration
public static Vector3[] FloatArrayToVector3(float[] input, int dimension)
Parameters
Type |
Name |
Description |
System.Single[] |
input |
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System.Int32 |
dimension |
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Returns
Type |
Description |
System.Numerics.Vector3[] |
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FloatArrayToVector4(Single[])
Declaration
public static Vector4[] FloatArrayToVector4(float[] input)
Parameters
Type |
Name |
Description |
System.Single[] |
input |
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Returns
Type |
Description |
System.Numerics.Vector4[] |
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FloatArrayToVector4(Single[], Int32)
Declaration
public static Vector4[] FloatArrayToVector4(float[] input, int dimension)
Parameters
Type |
Name |
Description |
System.Single[] |
input |
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System.Int32 |
dimension |
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Returns
Type |
Description |
System.Numerics.Vector4[] |
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Declaration
public static int GetChannelFormat_Color(UnityVersion version)
Parameters
Type |
Name |
Description |
UnityVersion |
version |
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Returns
Type |
Description |
System.Int32 |
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Declaration
public static int GetFormatSize(MeshHelper.VertexFormat format)
Parameters
Returns
Type |
Description |
System.Int32 |
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Declaration
public static bool IsIntFormat(MeshHelper.VertexFormat format)
Parameters
Returns
Type |
Description |
System.Boolean |
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Declaration
public static int ToChannelFormat(MeshHelper.VertexFormat format, UnityVersion version)
Parameters
Returns
Type |
Description |
System.Int32 |
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Declaration
public static MeshHelper.VertexFormat ToVertexFormat(int format, UnityVersion version)
Parameters
Type |
Name |
Description |
System.Int32 |
format |
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UnityVersion |
version |
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Returns