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Class PrefabInstanceExtensions

Inheritance
System.Object
PrefabInstanceExtensions
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: AssetRipper.SourceGenerated.Extensions
Assembly: AssetRipper.SourceGenerated.Extensions.dll
Syntax
public static class PrefabInstanceExtensions

Methods

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GetName(IPrefabInstance)

Declaration
public static string GetName(this IPrefabInstance prefab)
Parameters
Type Name Description
AssetRipper.SourceGenerated.Classes.ClassID_1001.IPrefabInstance prefab
Returns
Type Description
System.String
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GetRootGameObject(IPrefabInstance)

Declaration
public static IGameObject GetRootGameObject(this IPrefabInstance prefab)
Parameters
Type Name Description
AssetRipper.SourceGenerated.Classes.ClassID_1001.IPrefabInstance prefab
Returns
Type Description
AssetRipper.SourceGenerated.Classes.ClassID_1.IGameObject
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SetPrefabInternal(IPrefabInstance)

Sets the AssetRipper.SourceGenerated.Classes.ClassID_1001.IPrefabInstance as the internal prefab for all AssetRipper.SourceGenerated.Classes.ClassID_18.IEditorExtensions in the hierarchy.

Declaration
public static void SetPrefabInternal(this IPrefabInstance prefab)
Parameters
Type Name Description
AssetRipper.SourceGenerated.Classes.ClassID_1001.IPrefabInstance prefab
Remarks

Prior to 2018.3, Prefab was an actual asset inside "*.prefab" files.

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