Class LightmapTextureAssetExporter
Inheritance
System.Object
LightmapTextureAssetExporter
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Assembly: AssetRipper.Export.UnityProjects.dll
Syntax
public class LightmapTextureAssetExporter : BinaryAssetExporter, IAssetExporter
Constructors
|
Improve this Doc
View Source
LightmapTextureAssetExporter(ImageExportFormat)
Declaration
public LightmapTextureAssetExporter(ImageExportFormat imageExportFormat)
Parameters
Properties
|
Improve this Doc
View Source
ImageExportFormat
Declaration
public ImageExportFormat ImageExportFormat { get; }
Property Value
Methods
|
Improve this Doc
View Source
CreateImporter(IExportContainer)
Declaration
protected override IUnityObjectBase CreateImporter(IExportContainer container)
Parameters
Returns
|
Improve this Doc
View Source
Export(IExportContainer, IUnityObjectBase, String, FileSystem)
Declaration
public override bool Export(IExportContainer container, IUnityObjectBase asset, string path, FileSystem fileSystem)
Parameters
Returns
Type |
Description |
System.Boolean |
|
Overrides
|
Improve this Doc
View Source
GetExportExtension(IUnityObjectBase)
Declaration
protected override string GetExportExtension(IUnityObjectBase asset)
Parameters
Returns
Type |
Description |
System.String |
|
|
Improve this Doc
View Source
TryCreateCollection(IUnityObjectBase, out IExportCollection)
Declaration
public override bool TryCreateCollection(IUnityObjectBase asset, out IExportCollection exportCollection)
Parameters
Returns
Type |
Description |
System.Boolean |
|
Overrides
Implements