Class SpriteProcessor
Inheritance
System.Object
SpriteProcessor
Implements
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: AssetRipper.Processing.Textures
Assembly: AssetRipper.Processing.dll
Syntax
public sealed class SpriteProcessor : IAssetProcessor
Methods
| Improve this Doc View SourceProcess(GameData)
Declaration
public void Process(GameData gameData)
Parameters
Type | Name | Description |
---|---|---|
GameData | gameData |