Class GameData
Inheritance
System.Object
GameData
Implements
System.IEquatable<GameData>
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: AssetRipper.Processing
Assembly: AssetRipper.Processing.dll
Syntax
public class GameData : IEquatable<GameData>
Constructors
| Improve this Doc View SourceGameData(GameBundle, UnityVersion, IAssemblyManager, PlatformGameStructure)
Declaration
public GameData(GameBundle GameBundle, UnityVersion ProjectVersion, IAssemblyManager AssemblyManager, PlatformGameStructure PlatformStructure)
Parameters
Type | Name | Description |
---|---|---|
GameBundle | GameBundle | |
UnityVersion | ProjectVersion | |
IAssemblyManager | AssemblyManager | |
PlatformGameStructure | PlatformStructure |
Properties
| Improve this Doc View SourceAssemblyManager
Declaration
public IAssemblyManager AssemblyManager { get; set; }
Property Value
Type | Description |
---|---|
IAssemblyManager |
GameBundle
Declaration
public GameBundle GameBundle { get; set; }
Property Value
Type | Description |
---|---|
GameBundle |
PlatformStructure
Declaration
public PlatformGameStructure PlatformStructure { get; set; }
Property Value
Type | Description |
---|---|
PlatformGameStructure |
ProjectVersion
Declaration
public UnityVersion ProjectVersion { get; set; }
Property Value
Type | Description |
---|---|
UnityVersion |
Methods
| Improve this Doc View SourceAddNewProcessedCollection(String)
Declaration
public ProcessedAssetCollection AddNewProcessedCollection(string name)
Parameters
Type | Name | Description |
---|---|---|
System.String | name |
Returns
Type | Description |
---|---|
ProcessedAssetCollection |
FromGameStructure(GameStructure)
Declaration
public static GameData FromGameStructure(GameStructure gameStructure)
Parameters
Type | Name | Description |
---|---|---|
GameStructure | gameStructure |
Returns
Type | Description |
---|---|
GameData |
Implements
System.IEquatable<T>