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Class SerializedBundle

A Bundle created from serialized assets.

Inheritance
System.Object
Bundle
SerializedBundle
Inherited Members
Bundle.Parent
Bundle.Resources
Bundle.Collections
Bundle.Bundles
Bundle.FailedFiles
Bundle.Scenes
Bundle.ResolveCollection(FileIdentifier)
Bundle.ResolveCollection(String)
Bundle.ResolveResource(String)
Bundle.ResolveExternalResource(String)
Bundle.AddResource(ResourceFile)
Bundle.AddCollection(AssetCollection)
Bundle.AddBundle(Bundle)
Bundle.AddFailed(FailedFile)
Bundle.GetRoot()
Bundle.FetchAssetsInHierarchy()
Bundle.FetchAssets()
Bundle.FetchAssetCollections()
Bundle.FetchResourceFiles()
Bundle.ToString()
Bundle.AddCollectionFromSerializedFile(SerializedFile, AssetFactoryBase, UnityVersion)
Bundle.Dispose(Boolean)
Bundle.Dispose()
Namespace: AssetRipper.Assets.Bundles
Assembly: AssetRipper.Assets.dll
Syntax
public sealed class SerializedBundle : Bundle

Properties

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Name

Declaration
public override string Name { get; }
Property Value
Type Description
System.String
Overrides
Bundle.Name

Methods

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FromFileContainer(FileContainer, AssetFactoryBase, UnityVersion)

Declaration
public static SerializedBundle FromFileContainer(FileContainer container, AssetFactoryBase factory, UnityVersion defaultVersion = null)
Parameters
Type Name Description
FileContainer container
AssetFactoryBase factory
UnityVersion defaultVersion
Returns
Type Description
SerializedBundle
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IsCompatibleBundle(Bundle)

Declaration
protected override bool IsCompatibleBundle(Bundle bundle)
Parameters
Type Name Description
Bundle bundle
Returns
Type Description
System.Boolean
Overrides
Bundle.IsCompatibleBundle(Bundle)
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IsCompatibleCollection(AssetCollection)

Declaration
protected override bool IsCompatibleCollection(AssetCollection collection)
Parameters
Type Name Description
AssetCollection collection
Returns
Type Description
System.Boolean
Overrides
Bundle.IsCompatibleCollection(AssetCollection)

Extension Methods

PathExtensions.GetPath(Bundle)
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