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Class EditorBuildSettingsExportCollection

Inheritance
System.Object
ExportCollection
AssetExportCollection<IUnityObjectBase>
ManagerExportCollection
EditorBuildSettingsExportCollection
Implements
IExportCollection
Inherited Members
ManagerExportCollection.GetExportID(IExportContainer, IUnityObjectBase)
ManagerExportCollection.CreateExportPointer(IExportContainer, IUnityObjectBase, Boolean)
ManagerExportCollection.PlayerSettingsName
ManagerExportCollection.NavMeshProjectSettingsName
ManagerExportCollection.PhysicsManagerName
ManagerExportCollection.ProjectSettingsName
ManagerExportCollection.NavMeshAreasName
ManagerExportCollection.DynamicsManagerName
AssetExportCollection<IUnityObjectBase>.Contains(IUnityObjectBase)
AssetExportCollection<IUnityObjectBase>.ExportInner(IExportContainer, String, String, FileSystem)
AssetExportCollection<IUnityObjectBase>.CreateImporter(IExportContainer)
AssetExportCollection<IUnityObjectBase>.GUID
AssetExportCollection<IUnityObjectBase>.AssetExporter
AssetExportCollection<IUnityObjectBase>.File
AssetExportCollection<IUnityObjectBase>.Assets
AssetExportCollection<IUnityObjectBase>.Name
AssetExportCollection<IUnityObjectBase>.Asset
ExportCollection.ExportMeta(IExportContainer, Meta, String, FileSystem)
ExportCollection.ExportAsset(IExportContainer, IUnityObjectBase, IUnityObjectBase, String, String, FileSystem)
ExportCollection.GetUniqueFileName(IUnityObjectBase, String, FileSystem)
ExportCollection.GetUniqueFileName(String, String, FileSystem)
ExportCollection.GetExportExtension(IUnityObjectBase)
ExportCollection.Flags
ExportCollection.ExportableAssets
ExportCollection.AssetExtension
ExportCollection.AssetsKeyword
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: AssetRipper.Export.UnityProjects.Project
Assembly: AssetRipper.Export.UnityProjects.dll
Syntax
public sealed class EditorBuildSettingsExportCollection : ManagerExportCollection, IExportCollection

Constructors

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EditorBuildSettingsExportCollection(IAssetExporter, IEditorBuildSettings)

Declaration
public EditorBuildSettingsExportCollection(IAssetExporter assetExporter, IEditorBuildSettings asset)
Parameters
Type Name Description
IAssetExporter assetExporter
AssetRipper.SourceGenerated.Classes.ClassID_1045.IEditorBuildSettings asset

Methods

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Export(IExportContainer, String, FileSystem)

Declaration
public override bool Export(IExportContainer container, string projectDirectory, FileSystem fileSystem)
Parameters
Type Name Description
IExportContainer container
System.String projectDirectory
FileSystem fileSystem
Returns
Type Description
System.Boolean
Overrides
ManagerExportCollection.Export(IExportContainer, String, FileSystem)

Implements

IExportCollection
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