Class ManagerExportCollection
Inheritance
System.Object
ManagerExportCollection
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Assembly: AssetRipper.Export.UnityProjects.dll
Syntax
public class ManagerExportCollection : AssetExportCollection<IUnityObjectBase>, IExportCollection
Constructors
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ManagerExportCollection(IAssetExporter, IUnityObjectBase)
Declaration
public ManagerExportCollection(IAssetExporter assetExporter, IUnityObjectBase asset)
Parameters
Fields
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DynamicsManagerName
Declaration
protected const string DynamicsManagerName = "DynamicsManager"
Field Value
Type |
Description |
System.String |
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NavMeshAreasName
Declaration
protected const string NavMeshAreasName = "NavMeshAreas"
Field Value
Type |
Description |
System.String |
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NavMeshProjectSettingsName
Declaration
protected const string NavMeshProjectSettingsName = "NavMeshProjectSettings"
Field Value
Type |
Description |
System.String |
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PhysicsManagerName
Declaration
protected const string PhysicsManagerName = "PhysicsManager"
Field Value
Type |
Description |
System.String |
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PlayerSettingsName
Declaration
protected const string PlayerSettingsName = "PlayerSettings"
Field Value
Type |
Description |
System.String |
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ProjectSettingsName
Declaration
protected const string ProjectSettingsName = "ProjectSettings"
Field Value
Type |
Description |
System.String |
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Methods
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CreateExportPointer(IExportContainer, IUnityObjectBase, Boolean)
Declaration
public override MetaPtr CreateExportPointer(IExportContainer container, IUnityObjectBase asset, bool isLocal)
Parameters
Returns
Type |
Description |
AssetRipper.Export.UnityProjects.MetaPtr |
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Overrides
AssetRipper.Export.UnityProjects.AssetExportCollection<AssetRipper.Assets.IUnityObjectBase>.CreateExportPointer(AssetRipper.Export.UnityProjects.IExportContainer, AssetRipper.Assets.IUnityObjectBase, System.Boolean)
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Export(IExportContainer, String, FileSystem)
Declaration
public override bool Export(IExportContainer container, string projectDirectory, FileSystem fileSystem)
Parameters
Type |
Name |
Description |
IExportContainer |
container |
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System.String |
projectDirectory |
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FileSystem |
fileSystem |
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Returns
Type |
Description |
System.Boolean |
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Overrides
AssetRipper.Export.UnityProjects.AssetExportCollection<AssetRipper.Assets.IUnityObjectBase>.Export(AssetRipper.Export.UnityProjects.IExportContainer, System.String, FileSystem)
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GetExportID(IExportContainer, IUnityObjectBase)
Declaration
public override long GetExportID(IExportContainer container, IUnityObjectBase asset)
Parameters
Returns
Type |
Description |
System.Int64 |
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Overrides
AssetRipper.Export.UnityProjects.AssetExportCollection<AssetRipper.Assets.IUnityObjectBase>.GetExportID(AssetRipper.Export.UnityProjects.IExportContainer, AssetRipper.Assets.IUnityObjectBase)
Implements