Class ShaderDisassemblyExporter
Implements
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: AssetRipper.Export.UnityProjects.Shaders
Assembly: AssetRipper.Export.UnityProjects.dll
Syntax
public sealed class ShaderDisassemblyExporter : ShaderExporterBase, IAssetExporter
Methods
| Improve this Doc View SourceExport(IExportContainer, IUnityObjectBase, String, FileSystem)
Declaration
public override bool Export(IExportContainer container, IUnityObjectBase asset, string path, FileSystem fileSystem)
Parameters
Type | Name | Description |
---|---|---|
IExportContainer | container | |
IUnityObjectBase | asset | |
System.String | path | |
FileSystem | fileSystem |
Returns
Type | Description |
---|---|
System.Boolean |